
Interactive Book: An adventure in the 4 Kingdoms
The first volume of the Book to Deck™ collection.

An Adventure Across the 4 Kingdoms. The Quest for Colors.
The Heroic Fantasy Adventure where YOU are the hero
THE WORLD IS FADING.
IT’S UP TO YOU TO BRING BACK THE COLORS.
Once, the Four Kingdoms vibrated with a thousand shades. The rivers of the Sapphire Kingdom shimmered in azure, the forests were emerald green, the roofs of the Ruby City glowed under the sun, and in the distance, the Amethyst Peaks stood sparkling in the twilight glow.
However, a mysterious evil has shattered this harmony and the balance between the realms. Since then, the colors have been vanishing. But an ancient prophecy tells of a brave young messenger who could change everything.
That hero is YOU.
Step into the shoes of Alec or Mia and embark on an epic quest. From the withered gardens of the Court of Hearts to the frozen mines of the Sapphire Kingdom, you must survive deadly traps, battle fierce enemies, and reunite the four color fragments to defeat the Shadows.

Embody your Hero : Play with your character card
Go beyond reading—experience the adventure like never before. Your character card is more than just a picture; it is your interface with the world.
Manage your inventory in real-time, track your Health Points (Hearts), and gain Experience Points (XP) to survive the trials ahead. Every action has consequences; every decision shapes your journey. You aren’t just turning pages—you are exploring, fighting, and interacting.
Prepare for total immersion where you are the true Master of the Game.

The Illustrations : A world to personalize
32 pages of illustrations. In The Quest for Colors, every illustration is a medieval fresco waiting for life. This book isn’t just a story; it’s your artist’s journal. Your copy will be unique in the world, a reflection of your own epic tale.
- Epic Tableaux : Color large, detail-rich illustrations for total relaxation.
- Symbols: ring to light the emblems that define the identity of each kingdom.
- Silhouettes to complete: Draw missing details on characters and bring them to life in color.
- Custome Playing Cards: Illustrate your card deck and breathe life into the face cards.
To ensure a vibrant result and prevent ink bleed-through, we recommend using colored pencils.

Turn the book into a Card Game
Once your story is colored and your illustrations revealed, your book undergoes a metamorphosis. Grab your scissors, follow the perforated lines, and release the cards from their pages.
You are now in possession of a Unique Deck, crafted by your own hands. Every card is a product of your creativity, making your game an object as personal as it is original.
Thanks to the Advanced Rules (included at the end of the book), this deck becomes the engine for intense and strategic matches. Assemble the 4 suits—Hearts, Clubs, Diamonds, Spades—and challenge a friend or test your survival skills in solo play. Your adventure is only beginning: it is now played on the tabletop.

